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Dragon Quest 7 Casino Guide

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Dragon Quest VII: Fragments of the Forgotten Past. Roamers Area (Present) Dungeon of Descent. If you wish to cheat the game a bit, you can view some tips and tricks in the Casino section of the guide. The best items to get are a War Hammer, Full Plate Armor and Iron Mask for the Hero, and a Cloak of Evasion and White Shield for Maribel.

The following is a list of non-equippable items that can be collected and used by in Dragon Quest VII. The items in bold were not present in the original Sony PlayStation Version of the game.

Regular Items[edit]

  • Aug 06, 2020 Dragon Quest VII vocations This page was last edited on 6 August 2020, at 16:10. Text content is available under Creative Commons Attribution-ShareAlike License.
  • The longer southeastern path leads to some stairs, so use them to come to a small area that houses another Mysterious Fragment.Return to the previous floor and go on the path that heads west, taking the stairs at the end.
ImageNameLocation/PriceEffectDescription
Wooden dollFrom Maeve at the end of Rainbow Mines
Sell: 1 Gold Coin
Use it to immediately end the fight with MaeveAn old doll that's very dear to Maeve.
Shiny baubleCan be won in a Tombola game.Can only be used once to display fireworksThis trinket's so pretty, it'd be a shame not to try using it..
Elfin elixirCan be won in a Tombola game.Completely restores a party member's MP, expires upon use.Completely restores a single party member's MP.
Bonus ballCan be won in a Tombola game.Can be used once to give 1.5x of the usual the Gold, Exp from battles for 30 minutes.Use this to enter a half-hour period of joy and fortune!
Bumper bonus ballCan be won in a Tombola game.Can be used once to double the Gold, Exp and Vocation points from battlesfor 30 minutes.Use this to enter a half-hour period of joy and fortune!
Guide

Keys[edit]

These are all keys that serve a purpose for a particular area of the game. They all share the description 'Opens certain doors that would otherwise remain tightly sealed.'.

ImageOriginal English NameCurrent English NameLocationEffect
Alltrades keyFrom High Priestess Jacqueline after saving her in the Dungeon of Descent.Use on the door in Tunnel to the Abbey.
Bandit's keyIn The Mighty Pip's room in Bandits' Base.Opens the single locked door in the base.
Black keyFrom Queen Fertiti after encountering her in The Likeness.Opens locked doors within The Likeness.
Clock KeyClocktower keyFrom Pomposo after speaking to him about a time loop in El Ciclo.Opens the locked door in El Ciclo's clock tower.
Sulkk keyFrom Nottagen after defeating Moostapha.Allows entry to the Pillar of Sulkk.
Conflagration keyFrom Dora at the bottom present day Burnmont.Allows access to the Fire Spirit.
Royal keyFrom Sa'id's brothers after defeating the bosses of the Temple Palace shrine.Allows entry into The Likeness.

Key Items[edit]

ImageOriginal English NameCurrent English NameLocationEffectDescription
ShardFragmentSee article for each piece.When placed upon the right pedestal in the Shrine of Mysteries, a completed map composed of them will send a person or people back in time.It looks like a piece if a larger whole. There's a map etched into it.
BluePrintEnclosure PlanSee article for each plans.Each plan allows for additions to the Monster Meadows.Blueprints showing a proposed place for monsters to call home.
Green OrbGreen RockFrom Maeve at the end of Rainbow Mines.Give to Patrick and Hanlon.Could this be just the thing to get Hanlon back on his feet?
HolyWaterWholly holy waterFrom Pike in Estard after saving Ballymolloy.Use to undo Glowering Inferno's spell in Burnmont.An odd looking liquid.
BottleEmpty bottleThe bottle that held the Wholly holy water.Use to gain some Prism dew from the Shrine of Mysteries Rainbow Cove.A bottle with nothing in it.
RainbwDewPrism dewFill up the Empty bottle with liquid from the Shrine of Mysteries Rainbow CoveUse on the flame atop The Beacon in the past.An iridescent liquid that glistens with every colour of the rainbow.
ButtonLittle blue buttonFound in front of the Inn sign of Present Day Emberdale after speaking with Pamela.Give to the boy in the northeast corner for a Mini medal (Missable).A small button.
AngelTearAngel's tearsObtained by speaking to Klemens in Regenstein in the past.???
MechPartsGlobular pistotronFound under a barrel outside the church outside Frobisher in the Faraday Region in the present.Give to Ambrose in Faraday Castle.An automaton component.
Mila DrugPamela's prescriptionObtained from Pamela in Emberdale of the past after agreeing to get medicine for Carraway at Greenthumb Gardens (also in the past)Give to Carraway.A special remedy rustled up by Pamela the fortune teller.
Kiefer's LetterKiefer's letterObtained when Kiefer leaves The Hero, Maribel and Ruff at the Roamers Camp.Read Kiefer's last words to the party.A letter from a good friend.
WondeRockSalvation stoneFrom Fingers after losing to Strom in Pilgrim's Perdition.Can be used during battle to restore a party member's HP.Restores a little of a party member's HP.
DuneCharmSeal of the SandsFrom Khalid in Al-Balad after defeating the Boss at the Temple Palace.Prompts Al-Balad residence to help The Party.A token of trust from the denizens of the desert.
TyranBoneAncient skullFrom the Dig Site after retrieving the Seal of the Sands.Summoning the serpent at Banks of the Nihil in the past of the Al-Balad Region.A sizable skull belonging to an ancient creature.
PackageCare packageFrom Dr. Doug Digby after saving the Al-Balad Region.To give to Doug's employee at the Dig SiteA bag containing some money and a letter.
Dark RubyBlood rubyFrom Queen Fertiti in the Temple Palace after visiting the present day version of it.Keeping it out of the hands of the Demon Lord's minions.A gem that glows a malvolent red.
Elven JarPixie pitcherFrom the elf girl's house outside the Roots of Ygg.To collect Dew.A dainty receptacle for water or anything else you like.
HolyDewDew of lifeFill the Pixie pitcher with Dew outside the Roots of Ygg.Needed to purify the water of Gröndal.Dew harvest from holy Ygg.
Time SandSands of timeAfter destroying the hourglass in Inside the Time Frame.Restarts a battle.In battle, they can reverse time itself.
PurpleJarDubious concoctionPick it up as soon as Cayenne drops it in front of the manor of Greenthumb Gardens.Give it to Camomile.A bottle filled with a liquid that's got lumps of powder floating in it.
Emily's letterEmilia's letterIt can be found in the present day of El Ciclo in the house formerly occupied by Salvador.Give it to the researcher in Salvado's residence in exchange for a Seed of wisdom.A letter from Emilia to Salvador.
DragonEyeDragon's eyeTake from a Dragon head in El Monumento de Pomposo.Put it in any Dragon heads to disable their fire breathing ability.A gem carefully carved into the shape of a dragon's eye.
Rose's LetterGreta's letterFrom Greta in her cottage after speaking to the Excellence Grading Organisation.Taking it to the EGB has Greta's name removed from the Best Dressed Board.A letter written by the legendary Greta.
Priest letterWizz's seal of approvalGiven by the Wizard-in-Chief in the Grand Conjuratorium.Used to return to Hubble through The Blockade, and gain audience with the king.A letter written by the chief wizard.
Torso and LegsGoddess statue (top) & (bottom)On the Small Bridge Near Providence after Caleb smashes the Goddess statue.Half of a broken statue of the Goddess.
Priest KeyPriest's keyFrom the box Caleb drops in Providence.Open's a chest at the church in present day Providence.A small key that belonged to the priest in Providence.
GoddessPictureGoddess's scrollFrom the box Caleb drops in Providence.Shows how to repair the Goddess statue.A scroll with an image of the Goddess on in.
Empress letterQueen Mother's missiveFrom the Queen Mother of Hubble.Allows one to pass The BlockadeA letter written by the Queen Mother.
LightAquaSparkling holy waterFrom the chest puzzle in Hubble.Give to the wandmaker assisstant in Hubble to later receive the Lightning staff.NA
StarShardStarshardTop of Falls Hollow.Give to the Wizard-in-Chief in the Grand Conjuratorium.A gem formed from solid beams of starlight.
Glim MossGlowmossFrom the 5th basement floor of Den of the Dwarves.Used to follow the monsters in Buccanham.A curious kind of moss that emits a little bit of light.
Coastal letterBuccanham's blessingFrom The King of Buccanham in the past.To present to the Gaffer of Emberdale in the past or present for the Guiding Light.A letter from the King of Buccanham.
PilotFireGuiding LightFrom the Gaffer of Emberdale in the past or present.Relight The Beacon in the past.Holy fire from a sublime source.
ID CardVIP passFrom the present day King of Buccanham in Dinky Dell.Lets the party receive a Puff-Puff in the BuccanhamCasino.???
FlameAquaKindling oilFrom Dora at the bottom present day Burnmont.Repowering the Fire Spirit.A small bottle filled with a flammable liquid.

Other set of Items[edit]

Dragon Quest VII: Fragments of the Forgotten Past

    V - D - E

Best gambling site sign up offers

Keys[edit]

These are all keys that serve a purpose for a particular area of the game. They all share the description 'Opens certain doors that would otherwise remain tightly sealed.'.

ImageOriginal English NameCurrent English NameLocationEffect
Alltrades keyFrom High Priestess Jacqueline after saving her in the Dungeon of Descent.Use on the door in Tunnel to the Abbey.
Bandit's keyIn The Mighty Pip's room in Bandits' Base.Opens the single locked door in the base.
Black keyFrom Queen Fertiti after encountering her in The Likeness.Opens locked doors within The Likeness.
Clock KeyClocktower keyFrom Pomposo after speaking to him about a time loop in El Ciclo.Opens the locked door in El Ciclo's clock tower.
Sulkk keyFrom Nottagen after defeating Moostapha.Allows entry to the Pillar of Sulkk.
Conflagration keyFrom Dora at the bottom present day Burnmont.Allows access to the Fire Spirit.
Royal keyFrom Sa'id's brothers after defeating the bosses of the Temple Palace shrine.Allows entry into The Likeness.

Key Items[edit]

ImageOriginal English NameCurrent English NameLocationEffectDescription
ShardFragmentSee article for each piece.When placed upon the right pedestal in the Shrine of Mysteries, a completed map composed of them will send a person or people back in time.It looks like a piece if a larger whole. There's a map etched into it.
BluePrintEnclosure PlanSee article for each plans.Each plan allows for additions to the Monster Meadows.Blueprints showing a proposed place for monsters to call home.
Green OrbGreen RockFrom Maeve at the end of Rainbow Mines.Give to Patrick and Hanlon.Could this be just the thing to get Hanlon back on his feet?
HolyWaterWholly holy waterFrom Pike in Estard after saving Ballymolloy.Use to undo Glowering Inferno's spell in Burnmont.An odd looking liquid.
BottleEmpty bottleThe bottle that held the Wholly holy water.Use to gain some Prism dew from the Shrine of Mysteries Rainbow Cove.A bottle with nothing in it.
RainbwDewPrism dewFill up the Empty bottle with liquid from the Shrine of Mysteries Rainbow CoveUse on the flame atop The Beacon in the past.An iridescent liquid that glistens with every colour of the rainbow.
ButtonLittle blue buttonFound in front of the Inn sign of Present Day Emberdale after speaking with Pamela.Give to the boy in the northeast corner for a Mini medal (Missable).A small button.
AngelTearAngel's tearsObtained by speaking to Klemens in Regenstein in the past.???
MechPartsGlobular pistotronFound under a barrel outside the church outside Frobisher in the Faraday Region in the present.Give to Ambrose in Faraday Castle.An automaton component.
Mila DrugPamela's prescriptionObtained from Pamela in Emberdale of the past after agreeing to get medicine for Carraway at Greenthumb Gardens (also in the past)Give to Carraway.A special remedy rustled up by Pamela the fortune teller.
Kiefer's LetterKiefer's letterObtained when Kiefer leaves The Hero, Maribel and Ruff at the Roamers Camp.Read Kiefer's last words to the party.A letter from a good friend.
WondeRockSalvation stoneFrom Fingers after losing to Strom in Pilgrim's Perdition.Can be used during battle to restore a party member's HP.Restores a little of a party member's HP.
DuneCharmSeal of the SandsFrom Khalid in Al-Balad after defeating the Boss at the Temple Palace.Prompts Al-Balad residence to help The Party.A token of trust from the denizens of the desert.
TyranBoneAncient skullFrom the Dig Site after retrieving the Seal of the Sands.Summoning the serpent at Banks of the Nihil in the past of the Al-Balad Region.A sizable skull belonging to an ancient creature.
PackageCare packageFrom Dr. Doug Digby after saving the Al-Balad Region.To give to Doug's employee at the Dig SiteA bag containing some money and a letter.
Dark RubyBlood rubyFrom Queen Fertiti in the Temple Palace after visiting the present day version of it.Keeping it out of the hands of the Demon Lord's minions.A gem that glows a malvolent red.
Elven JarPixie pitcherFrom the elf girl's house outside the Roots of Ygg.To collect Dew.A dainty receptacle for water or anything else you like.
HolyDewDew of lifeFill the Pixie pitcher with Dew outside the Roots of Ygg.Needed to purify the water of Gröndal.Dew harvest from holy Ygg.
Time SandSands of timeAfter destroying the hourglass in Inside the Time Frame.Restarts a battle.In battle, they can reverse time itself.
PurpleJarDubious concoctionPick it up as soon as Cayenne drops it in front of the manor of Greenthumb Gardens.Give it to Camomile.A bottle filled with a liquid that's got lumps of powder floating in it.
Emily's letterEmilia's letterIt can be found in the present day of El Ciclo in the house formerly occupied by Salvador.Give it to the researcher in Salvado's residence in exchange for a Seed of wisdom.A letter from Emilia to Salvador.
DragonEyeDragon's eyeTake from a Dragon head in El Monumento de Pomposo.Put it in any Dragon heads to disable their fire breathing ability.A gem carefully carved into the shape of a dragon's eye.
Rose's LetterGreta's letterFrom Greta in her cottage after speaking to the Excellence Grading Organisation.Taking it to the EGB has Greta's name removed from the Best Dressed Board.A letter written by the legendary Greta.
Priest letterWizz's seal of approvalGiven by the Wizard-in-Chief in the Grand Conjuratorium.Used to return to Hubble through The Blockade, and gain audience with the king.A letter written by the chief wizard.
Torso and LegsGoddess statue (top) & (bottom)On the Small Bridge Near Providence after Caleb smashes the Goddess statue.Half of a broken statue of the Goddess.
Priest KeyPriest's keyFrom the box Caleb drops in Providence.Open's a chest at the church in present day Providence.A small key that belonged to the priest in Providence.
GoddessPictureGoddess's scrollFrom the box Caleb drops in Providence.Shows how to repair the Goddess statue.A scroll with an image of the Goddess on in.
Empress letterQueen Mother's missiveFrom the Queen Mother of Hubble.Allows one to pass The BlockadeA letter written by the Queen Mother.
LightAquaSparkling holy waterFrom the chest puzzle in Hubble.Give to the wandmaker assisstant in Hubble to later receive the Lightning staff.NA
StarShardStarshardTop of Falls Hollow.Give to the Wizard-in-Chief in the Grand Conjuratorium.A gem formed from solid beams of starlight.
Glim MossGlowmossFrom the 5th basement floor of Den of the Dwarves.Used to follow the monsters in Buccanham.A curious kind of moss that emits a little bit of light.
Coastal letterBuccanham's blessingFrom The King of Buccanham in the past.To present to the Gaffer of Emberdale in the past or present for the Guiding Light.A letter from the King of Buccanham.
PilotFireGuiding LightFrom the Gaffer of Emberdale in the past or present.Relight The Beacon in the past.Holy fire from a sublime source.
ID CardVIP passFrom the present day King of Buccanham in Dinky Dell.Lets the party receive a Puff-Puff in the BuccanhamCasino.???
FlameAquaKindling oilFrom Dora at the bottom present day Burnmont.Repowering the Fire Spirit.A small bottle filled with a flammable liquid.

Other set of Items[edit]

Dragon Quest VII: Fragments of the Forgotten Past

    V - D - E

Retrieved from 'https://dragon-quest.org/w/index.php?title=List_of_items_in_Dragon_Quest_VII&oldid=110033'

There comes a time in every adventurer's life where their pockets feel lighter, and their equipment is lacking. Conventional wisdom would tell people to sell their extra items or fight monsters. Unfortunately, that not only takes a lot of time, but it's not exactly the most fun or efficient way. Thankfully, there's always the casino!

While gambling is hardly the best way to make money, Dragon Quest VII'scasino is ironically the best place to get some early game dough. Not only that, but if you play certain tables you can win some higher level gear that will put you ahead of the game! Here's two tricks you can follow to get some extra money, and some nifty gear while you're at it!

The Process

Northern quest casino conference rooms. In order to do the casino exploit, you first need to find yourself a casino. The first casino you can find is on the island of Alltrades. You can find the casino by going to Pilgrim's Rest (as indicated by the blue dot on the map on the right) and interacting with the well on the northern side of the area.

Win real money slots apps. NOTE: While these exploits can be done at any casino, we will be using the Pilgrim's Rest Casino [Past] for the purposes of this guide.

Before You Begin..

As with any exploit, saving ahead of time is very important. Since we are running a casino exploit, it only makes sense that there's a certain level of luck involved. As such, saving before attempting the exploit will spare you from any spells of bad luck. Make sure you have at least 2000G on you before you begin as this will make the process a lot easier. It can be done with less, but a lot more soft resetting will be involved.

Step 1: Buy some coins

Since we want to get the most out of the casino without breaking the bank, spend about 2000G to get 100 casino tokens. These tokens are used for the games, as well as cashing in for gear and other cool stuff at the prize corner. You can buy more if you like, but remember that the more you spend, the less of a profit you are making.

Optional Step: Play the Slots (Only works at Pilgrim's Rest [Past])

Depending on how greedy you are, you can try your hand at playing the slot machines to win some extra coins. Your best bet is to try using the slot machine on the far right side of the Pilgrim's Rest Casino [Past Version]. The reason is that this machine in particular has 2 rows of Lucky 7s.

The amount of coins you win is shown on the bottom screen, and is multiplied by the number of coins you put in. Press up on the D-Pad enough times so that all three lines are lit up. This should only cost 30 coins. You can put more in if you like, but once again this puts you at the risk of early resets.

Once you win a comfortable amount of coins (or come out even if your luck is terrible) move on to the next step.

Step 2: Play Lucky Panel

Lucky Panel is a game where you have to match pairs of items together. Every casino has a different Lucky Panel deck. There are also rare cards that get placed onto the board randomly, so you will rarely get the same prizes you did last time. In order to win, you must find every pair in the set.

Bank

Since the game only costs 5 coins, it's fairly easy to walk out with much more money than you did walking in. There's a strategy that can guarantee that you win at least 90% of your games, and goes as follows:

When the game first begins you will be able to select any 6 cards without penalty. This is a great chance to clear up a good portion of the board without getting the deck shuffled by a shuffle card (the hand with all fingers extended). To make the game easier, select the top 5 cards, then the leftmost card on the second row (as seen above).

Once these cards are revealed, write down the names of every card visible on a piece of paper, a notepad/word file, or on a convenient grid such as the one on the right. If you don't know the names, write down a memorable description instead. Once you have written them down, you'll move onto the next phase of the game where you will get 4 chances to pick out the next few pairs.

With any luck you will find the shuffle card in your first 6 picks. Avoid this card at all costs as it will ruin your strategy for the rest of this trick. You should have enough picks to fully clear the top two rows with one more pair search remaining. At this point - provided you have found no pairs or only a few - you should be able to select any of the bottom two rows and find the corresponding cards on the top rows.

Make sure you win at least once before you run out of coins. If you have trouble winning at Lucky Panel, just reset the game and repeat steps 1 and 2 until you do. Keep playing the Lucky Panel game until you run out of coins, and once you do, move on to the next step.

Step 3: Cash In!

Once you have spent all your coins, return to the nearest shop and unload all your winnings onto them. Make sure to equip any weapons and armor you won that you want to keep beforehand. If you won Lucky Panel at least once or twice, you should have collected enough prizes to double your original wallet. The more wins, the more money you will get!

That's All Folks!

This trick can be done infinitely, so be sure to exploit it to your heart's content! It's a great way to get money without leveling up excessively since being overleveled in the early game can ruin your ability to level up your vocations. Grinding for money can make the game overly easy and dull as well, so any chance to avoid it is a good one. Remember, your money can also be used to purchase more coins, and that means getting rare items from the casino's prize corner as well!

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